Review: Star Wars Galaxies: Rage of the Wookiees | |
by Marinda Darnell | |
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Sony Online Entertainment (SOE) released the third installment of the MMORPG Star Wars Galaxies: An Empire Divided series just prior to Star Wars Episode III: Return of the Sith releasing in theaters. The Rage of the Wookiees combines the ground and space game for SWG into an exciting mixture of quests, new creatures, new star ships, and new areas to explore.
The road to Kashyyyk is full of danger, where would be adventurers must make the jump to
light speed, and hyperspace into the volatile Kashyyyk system. After dodging Rodian fire,
the deceivingly tranquil planet of Kashyyyk awaits. As seen from space, Kashyyyk is a lush
green planet, with only one landing port, at the capital city of Kachirho. Upon landing in
Kachirho, a small star port is seen with what appears to be wreckage. This is where the
ground adventure begins. The belching machinery of the Empire releases dirt, and smog into
the otherwise pristine environment.
The second major flaw is the amount of lag that occurs on this planet. I have a high
end computer, and normally my ping while on Kashyyyk and packet loss do not reflect lag,
the amount of server space dedicated to this planet is not enough. This is evidenced
through very jerky movement, and the feeling of trying to swim through the air. Even in
non peek hours, lag is extremely noticeable, even for people with their graphics turned
down to a minimum. The only place where lag is at a minimum is inside the Myyydril
Caverns. The Myyydril Caverns, Rryatt Trail, Etyyy Hunting Grounds, Blackscale Slaver
Compound, and the Avatar Platform are all instanced regions of Kashyyyk, or Kashyyyk air
space.
These two major flaws aside, as with any large publish in any online game; there are
some bugs to work out, which SOE is doing a very nice job of coding quickly. Maybe if SOE
would not have pushed out the combat upgrade and ROTW so quickly, and had more then a week
for beta testing ROTW, some of these potentially devastating bugs would not have entered
the live servers. Also due to the time crunch of Episode III entering theaters when it
did, better planning on the part of the development team could have occurred where both the
combat upgrade and ROTW were not released with in a week of each other. The combat upgrade
basically changed the entire combat system for SWG. Some players are calling it SWG2 due
to how huge the changes are. There is not a single profession that has not been affected
by the changes.
ROTW added a lot of new content both on the ground and in space, often combining the
two. The space expansion Jump to Lightspeed is required in order to access Kashyyyk and
the off planet content. Luckily for subscribers and newer players, JTL is included in the
digital download of ROTW.
ROTW also introduced space mining, new starships, cybernetic limbs, and much much more. Over all, I would rate ROTW as a great expansion. This has added a lot of new content for both crafters and warriors alike. With all of the new quests, it will probably take a few months to completely find all of the small quirks, and experiences that are available now. Once more server space is allocated; Kashyyyk will continue to be the place to be for Wookiees and other races. | |
Special thanks to Parvati Inu for providing the screen shots from space. | |
Star Wars Galaxies and all associated properties are the Copyright of Sony Online Entertainment and Lucas Arts Inc. | |
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